HERALD:
--Referees battles and events. Handles garb and weapons check. Must herald 30% of all activities.
MEDIC/CLERIC:
'--IS first aide/CPR certified. Brings first aide kit to all practices/realm functions.
WEAPON SMITH:
--Creates and repairs weapons. Also helps to provide loaner weapons. May charge material fee, but not service fee.
ARMORER/FERRIS:
--Creates adn repairs armor. May charge material fee, but not service fee.
TAILOR/SEAMSTRESS:
--Creates garb, belt flags, banners, tabards, and weapons covers primarily for the realm. Also helps provide loaner garb. May charge materials fee, but not service fee.
SCHOLAR:
--Keeps organized records of the realm for the realm. These include meeting minutes, practice attendance, etc. Documents the realm activities and records them in a factual manner. In charge of counting election ballots.
RANGER/DRUID:
--Helps ensure camping at events is done properly. Duties include firewood appropriation, camp cleanup, and camp organization.
BARD:
--Writes and composes battle scenarios, sings/tells stories, recites poetry/plays music, all for entertainment. May also chronicle events and activities of the realm as approved by officials.
ARTISAN:
--May ply their trade in any non-musical or non-poetic fashion, such as painting, sculpting, jewelry making, crafts, etc.
BREWER/COOK:
--Plans and assigns food and drink for feasts and events. Cooks and prepares their own dishes and drinks to bring.
SCOUT:
--In charge of recruitment and advertisement. Hanging flyers, attending movies/festivals in garb, etc. Must represent the realm and Dagorhir in a positive manner.
RETAINER:
--Works for an elected official as an assistant. "Job-shadow". Attends all council meetings as an observer. An individual must be a retainer for 4 months before running for elected office.